Stupid ai beamng. Joined: Apr 30, 2021 Messages: 345.


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    1. Stupid ai beamng Well they haven't impacted my performance and I don't want to see that stupid message telling me otherwise. Joined: Jul 14, 2015 Messages: 56. I remove front brakes in Gavril D-Series Dragracing (3000+ HP) then i like to full brake and see what happens, Putting 5 car controlled by AI on USA BeamNG. If that gets us 80% of the way then good enough. Hopefully a moderator or someone will lock this thread. Tonny. And after its crash even with two wheels less and the engine lying on the ground, it continues to advance. Joined: Apr 30, 2021 Messages: 345. drive > Ideas and Suggestions > Police AI cant bust or ticket you, when there damaged Joined: May 6, 2019 Messages: 367. A while ago, I was wondering if there could be a possible solution to the lag, by disabling the interior of other AI. Renamed "Cars (Realistic)" to "Cars (IRL-Badged)" as suggested by @joushuaYT. Hello I have a problem where I cannot seem to find Script AI in F11 at all because I do not see a "TOOLS" selection available. Before they updated the AI, the cars just drove around normally, a bit too slow most of the time, but they just drove around properly, respawning like they should. 2 hours ago because they lack a brain #1. BeamNG team presence will be limited during the holiday season as we take the time off to rest and enjoy the holidays! The AI will perform a much slower launch to completely eliminate the wheelspin. drive, with the Bruh Sound Effect #2 horn! Now when an AI traffic vehicle does something stupid, you can press "H" and your car will say "bruh" in a slightly lethargic tone! Now when an AI traffic vehicle does something stupid, you can press "H" and your car will BeamNG. Some of the ai's will chase you Spawn some AI cars; Start recording a replay; Start moving away from AI cars so they can respawn (with a different color) Stop recording the replay; Play the replay (do not pause or jump ahead) If an AI car respawns with a different color during the replay, you will see the issue All while cutting off a 40-ton truck that needs 800 feet to stop at highway speed with 20 feet between bumpers. drive > General Discussion > Trouble with the game? Try the troubleshooter! Also check if AI cars have all the parts to drive (fuel tanks, engines, driveshafts, gearboxes, etc. You'll have to wait for the Updates for the game and these mods to come out that fixes the AI traffic issues and issues with the mods themselves. The people who make AI, are not the people who make the new fancy cars/maps/stuff like that. Joined: Sep 28, 2014 I've recently discovered there are 2 apps for controlling ai: traffic app and AI control app. so it attempt to drive there. instinctivebread. stupid, to put it simply. The AI has been receiving improvements for the past 5 updates It IS a priority for the devs and they are fully aware of its reckless behaviour, but it's not like any other game's AI traffic which solely consists on solid 3D models following a path around a map, beamng's AI behaves like Tesla's Autopilot, analyzing its surroundings and calculating the path in real time. The aggressiveness in the 'ai. Nothing is more annoying than an intrusive AI that pesters you. Hi, I want to suggest that, when u destroy a Police AI Car he cant ticket u anymore, cause sometimes, i drive in the cops car with 200 and the sirens still work and they can still bust me Go to BeamNG r/BeamNG • by As the title suggests, every time I try to load up AI the game is frozen on the loading screen, and after about a minute I can drive around without a Hud, and with the big clock covering my screen. 2 and in 'ai. Hi 1 hour ago Originally BeamNG team presence will be limited during the holiday season as we take the time off to rest and enjoy the holidays! There will be no mod support or mod approvals from 23rd of December until 6th of January. Set each one to random with massive risk. Another thing to consider is no AI-awareness in this mode which can be frustrating or fun depending what you're going for. The cars act stupid and crash into everything and then when i reset a car for a police chase the AI breaks and doesn't move unless i select a why is the beamng ai so stupid. The AI thing that bridge is same heigh as the car. (If the fleeing AI reaches 100 points) Police priority system. It is also on any other map too. youtube. yeah, but on ECUSA and WCUSA its Because the AI goes its own way, that's how it works, you can't just point it in a certain direction and expect it to go that way. Expand Collapse. Trunkta. The new hotfix patches seem to have fixed a majority of these problems thankfully, although sometimes the police will chase me down even if I hadn't broken the law or was also in a police vehicle, leading to them pulling me over but then just driving off suddenly. lua' to 0. Open \Steam\steamapps\common\BeamNG. Get the ai traffic UI app. 1 So I just If you liked this video please subscibe and commentcar: etk 800 twin turbo 3. 02. when i'm playing on italy, the ai is sooo dumb that i can't do anything about it, they need a improvement on their ai BeamNG. BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. Also, after I exit F11, all of my UI's and menus to select, configure, and do other things on the selections bar on As above. 35. no matter what map vanilla or mod the AI is just plain stupid. It will happen on mod maps, but I never had the AI be very reliable; without the auto-replacement that's done in Traffic mode, it's only a matter of time before persistent AI cars will get stuck on a pole, drive You need to understand that the AI in BeamNG. drive > Troubleshooting: Bugs, Questions and Support > Trouble with the game? Try the troubleshooter! Dismiss Notice; Does Traffic AI suddenly act stupid to you? Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Tonny, Sep 25, 2019. ) Sometimes cars spawn with stupid deletions in parts like that. Activating AI AI can be accessed and activated in different ways: Radial Menu AI Control App Traffic App Radial Menu The Radial Menu offers the easiest way to access most of the AI features. I can’t delete it because a bunch of them are doing it but only one car model because it spawned a race version. That's just my opinion though. I just went with the simple and stupid method of a static trigger to start but dynamic would be ideal. I have noticed the AI cars in ATS drive stupid, too -- even the damned AI trucks are idiots. Guest. Banned. It's located directly underneath the photo mode button in the esc menu on the left of your screen. Please expect delays during this period. This makes AI drive very fast but slow down at corners. Working AI! To Be Done: Beamng trees Grass textures and 3D Grass Lights Few transparency issues Pictures: Enjoy!! Recent Updates. drive. Well, wish no more! Starting today, you can now achieve your dreams in BeamNG. Getting content does not mean the AI isnt getting updated. I've cleared cache and moved user folder (without copying anything) but it didn't help. I also seem to only run into "suspects" when they are travelling in the oncoming lane making it difficult to turn > The Chosen fleeing vehicle(s) you can use force, the more the fleeing AI behaves dangerously, you must stop them before it's called off. I strongly believe that BeamNG. I know this is old but there's a AI bug that when AI going pass under bridge. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! from what I can tell the process of "beginning a pursuit" consists of turning the lights on and switching AI mode from random to chase. This Hi, I haven't played since few months and I run the game and the A. The more danger you put the public/police in, the more aggressive the cops become. drive > General Discussions > Topic Details. Manually spawn in a load of ai. mrwallace888. It chooses it's own random route. Discussion Hello,in this video I show a compilation of my experience with the very stupid BeamNG AIDiscord Server: https://discord. It's like, so stupid, it's getting admirable. 4)open the "ai ui app" from the "customize ui apps" button. This is because the configurations are BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. Anyone else have this extremely annoying issue where one specific Ai car spawn is super loud even if you’re not around it? I can’t even hear my own cars engine and keep hearing a stupid Ai car keep flooring it it’s making me mad. They don't even give you the option to have ai racing. ive had issues with the script ai in the past, like a lot. I like police chase scenarios but every single time it's pointless because A. i know that this is probably a very stupid question. lua (its now default 1) Q3- Do all AI cars get higher risk with this mod, or just a few. Bingo. Sounds Weird right? It says "Too many mods may impact performance" or something along those lines. So its not a 'AI instead of content please'. For the most part it is good at speed control through corners and can actually catch up to the player properly now (provided it has a car with acceptable performance), and when it catches up it can either shunt the player or, surprisingly enough, execute a PIT So instead of ranting about other people's opinions, try and think: If the question they asked is stupid, then I can give a stupid answer. Discussion in 'General Discussion' started by Deleted member 521321, Feb 20, 2023. AI mode random is easier to setup, just spawn a few cars or multiple with the multi-vehicle spawner and hit the radial menu "AI>random". drive > Ideas and Suggestions > Race traffic/AI. I can write a tool to convert rally mode stages to AIP formats. gg/nyyDfshn9A I never had the AI be very reliable; without the auto-replacement that's done in Traffic mode, it's only a matter of time before persistent AI cars will get stuck on a pole, drive off a cliff, get together with several other AIs for a gridlock party at an intersection etc. Sorry about low quality and low fps, 1 my pc sucks and 2 the original file was 1. 1: Stupid Covet (Jbeam Fixes) Dubitar Adevarat (Converting Steel Wheel Model) Hum3d, SketchFab, GTA5, Squir3D (Sites which hosted the models) The color selector from the main menu doesn´t work, and AI cars don´t change color. Games wouldn't be fun without stupid AI. drive > Ideas and Suggestions > A Cool but stupid Idea. It would be a map. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. you record paths by Script AI Manager, click "Play All". keeps crashing all the time. Discussion in 'Troubleshooting: Bugs, Questions and Support Messages: 87. Drive Ex. This is the reason i dont use the AI anymore As much as i like the performance improvements they did The AI have gone completely stupid #4. Probably because that’s a mod map, and the Ai probably doesn’t know what to do on mod maps. Same thing to the car at the bridge. 1 has been released! Changelog (1 February 2024): Added new mods. This video was made with Clipchamp BeamNG. Discussion in 'Ideas and Suggestions' started by bluehawk360, Nov 12, 2024. Joined: Mar 3, 2019 I feel like the AI works flawlessly on ECUSA and Utah but it seems to struggle with WCUSA ? Specifically here on this infamous spot but really any point in the inner city. @Ezo, @Ai'Torror - Jbeam contributions, help and advice @LuisAntonRebollo - BeamNG's graphics dev guy who is either indirectly or directly responsible for all the endless details about how te game works and how to optimise it (mosty via @Car_Killer), the extent of this mod wouldn't be possible without all this knowledge BeamNG. < > Showing 1-4 of 4 comments . The chase AI (AI control app and radial menu) seems to be surprisingly competent as of the most recent hotfix. By modifying the code, I set the aggressiveness in 'police. hope that helped your problem #10 joefisx20s , Aug 4, 2013 Last edited: Aug 4, 2013 Q1- Does the AI drive out there lanes, like atempting to overtake or something Q2- Does it work if i modify the amount of local risk in the modscript. Not to mention that in some of the modes, the AI doesn't see other vehicles. I know that the exterior also plays a factor into performance and frames, however disabling the interior of AI vehicles could still give that possible boost of frames, without affecting the gameplay too much. Discussion in 'General Discussion' started by instinctivebread, Sep 30, 2021. became so stupid it makes playing it impossible. Deleted member 521321. #4 2007 BMW M5, Jun 22, 2020 PLEASE GET THIS FIXED! I haven't played BeamNG since this newest update, because it completely broke the game. Discussion in 'Ideas and Suggestions' started by aedan929, Aug 2, 2015. BeamNG team presence will be limited during the holiday season as we take the time off to rest and enjoy the holidays! There will be no mod support or mod approvals from 23rd of December until 6th of January. Now the AI drives like I especially like the moment when you watch AI coming at 150 km/h to take a 90-degree turn, and it comes miserably crashing against the barrier. To bastardize Megadeth's 'Hangar 18' - "Artificial intelligence -- two words combined that can't make sense". What if there was a prop you could spawn in grid small pure. I have no idea what is going on with the game. lua' to 1. You can do a bunch of stupid bs and kinda get an ai race but it's really just the ai car following the lap you recorded for them. #4 drewr1122, Jul 23, 2021. The large family minivan from Ford comes to BeamNG! New in version 1. Instead of this they should drive in front of you to create a roadblock. but i was wondering is there a way where lets say you want a specific speed for a specific road when you are making your map or So, here you can post stupid/funny things you like to do in BeamNG. Danny's Ultimate BeamNG Mod List 2024. For the past few days, I have been using simple traffic in the game only because regular traffic does not work. This should work. When they are in the oncoming lane ,they sometimes commit suicide by head-on ramming you and other times they just ignore you, stop, and take forever to turn around. Forums > BeamNG. Does anyone know how to get rid of it?--- Post updated ---Finally figured it out, the debug mode has to be off in the traffic app. 5)jump into each of the ai cars ("tab") and set "ai mode" to "traffic" (leave your BeamNG. e. Don't know how dev manage to avoid this in Italy, W-Coast, and other map that has road under the bridge. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Like every 5 minutes there is a car crash because of AI traffic, please fix this in 0. lua' file is different. I. And after its crash even with two wheels less and the engine lying on the ground, it I'm having problems with my A. However, AI doesn't cut corners unless they're over 90 degrees. I BeamNG. But it should do what you're after. drive\lua\ge\extensions\career\career. Also, if you want to drive with an AI on East Coast, when you spawn a second vehicle, the game might crash. the ai is stupid . We get ai updates every time the game does, and in fact got improved vehicle awareness not long ago with it doing ray/line tracing for multi-point turns. 6gb lmao. In this video I do not drive any cars myself - I let the game do it. I especially like the moment when you watch AI coming at 150 km/h to take a 90-degree turn, and it comes miserably crashing against the barrier. The bug has gotten better in the last few bug fix updates, but still occurs. any one else have this problem? any one Agreed the Ai are still poor but you can still have fun once you learn the capabilities, for example the Ai can chase well in a straight line, they can also drive well in traffic mode, but it's extremely easy to loose a chase by taking a corner or 2 fast, it's far from GTA or Driver, so you need to think what scenario you want to happen and consider the Ais poor route Now now, that is not true, they might not address every issue right away, but they do care for sure, it is their best interest to make AI work well, however there are short term and long term goals, some aspects of AI might not make sense to work much right now if for example they have bigger plan rolling in regards of AI, which might give much BeamNG. BeamNG. Beamng AI BeamNG. Oct 6, 2022 @ 3:57pm Idk if I'm stupid, but I just can't seem to get rid of this text on the ai cars when I spawn them using the traffic app. Most games' Despite Derby Area not being mapped, on other maps AI loves to overshoot corners and god save them if they get the slightest bit sideways. The AI will be slower however, although with some awareness since recent updates. I have had STOCK beamng cars from the DEVS it still crashes take east coast usa for a example. I have disabled all mods, deep cleaned cache and checked both on steam and with beamng itself if any files are missing or out of place and it always tells me everything is fine. gg/zCYqTAbghqMy second channel: https://www. Also, if AI drives a vehicle with poor handling, it tends to go off the road. The way that I know is to try making it higher. hi. drive > Troubleshooting: Bugs, Questions and ai roads. Changing the start delay is too tedious of a process to resolve this, and start offset isn't that much better. Now why did he turn In this video I show you the worst of BeamNG AI drivers, if you want more of this, please like and subscribe :) BeamNG. i dont think its got anything to do with ai. In other The secret to BeamNG's success is the users ability to create and set up complex and amazing crash scenes, I used to be able to spawn a car, go to the AI controls, select SPAN, set a speed limit of 100mph and the car would go, and crash into the on coming vehicles, but now the cars always avoid each other, the AI avoids the crash, we need the ability to turn off or Has the AI gotten a tad bit stupid recently? Discussion in 'Troubleshooting: Bugs, Questions and Support' started by mrwallace888, Jun 19, 2020. Now they aren't much more than roller coaster carts following the best drivability path set by Before they updated the AI, the cars just drove around normally, a bit too slow most of the time, but they just drove around properly, respawning like they should. aedan929. My Discord server: https://discord. AI is So, I've been wondering something recently as the development of this game goes on: There are now three proper race tracks in the game, many of the cars have a race variation of them, there has long since been support for waypoints, the AI is advanced enough to at least give somewhat of a challenge if you are in a lower-spec'd car then your opponent, and to top it all I enjoy escaping from police in "Freeroam" mode, despite police AI which takes a lot of fun out of it. The only problem is they won't reset until you do a manual reset. The reason is that the police AI punishes fast driving, so the faster I drive the more likely they will kamikaze into me. This post can be deleted, turned off, or whatever. The AI It would be really cool if the devs take a look at the AI because, One of my favorite things to do in BeamNG is police chases, but I have noticed that the AI police cars do some pretty stupid things a lot. Ebisu West Nov 16, 2020; Recent Reviews. Oct 6 @ 7:22am police ai stupid maybe its the update, havent played in a bit, was playing the taken treasure scenario and the police ai is completely broken, they are passive and just follow your car at a slightly slower pace, no attempt to stop you at all, anybody know how to Currently, you can not make the AI attack you, or run away. beamng ai is the dumbest thing ever existed. If they asked something not stupid, then I should either give a proper answer/correction or just keep my mouth shut. Maybe every AI car could spawn with a random (AI road grid) destination to go. As such, the current AI has absolutely no sense of self preservation Right click your BeamNG shortcut click properties then at the bottom there is a button saying open file location. everytime i spawn ai beamng locks itself in the loading screen despite most of the game working normally. Cwen209. Using a rating table for the AI from 0-100. It it goes off the road, hits the trees, can't drive etc. specially one where the ai just The AI feature allows the Artificial Intelligence to take over one or more vehicles, and drive using several different modes. bluehawk360. Replaced Bhorton's Japan Pack with Bippu's Japanese License Plates Pack by @bippupaws. 0 diesel i6 with custon turbo and brakes as well as awdthis video is long i got There is a simple way to do it without external modding, which also follows your traffic settings (good for potato PC): 1. BeamNG AI driving. I'll try to play with different settings, but it looks like there is some issue with the recording functionality of r/BeamNG • just a video of me cruising, the sound of this car is perfect. I was wondering if anybody knew of planned improvements or could suggest a mod to fix bad AI drivers. It's closer to what Tesla autopilot is doing than else. Agree x 1; Richard_Long. This articles introduces its fundamentals and use. This video was made with Clipchamp I've been playing career mode and I've noticed the AI tend to not drive when they're supposed to and almost seem to intentionally crash into me. When set to Chase or Flee the AI just hurls themselves off of these hills at full speed. i don't like the beamng ai because when the car on a high speed, it keeps crashing for no reason, #1 Deleted member 521321, Feb 20, 2023. kellemann. I would only need to do one thing, which is overriding the throttle Only workaround I found it's to use Script AI Manager, i. I have changed behavior by tweaking the AI setting in the game. lua This is fine, because the Ai can straighten itself out (without letting loose of the throttle), but it lets loose of the throttle, which causes the above to happen again. com/channel/UCtZ1veuqwh48ui0OmA2vzKg/featuredDON'T CLICK THIS! - https BeamNG. In that case it works without any lags. I have also noticed that since the last big game update the Traffic AI has been rather. Doesn't matter what i set it do, it just seems to do its own thing. thats crazy. It's a bit of a pain to set up (I'd like an apply to all setting on the ai traffic tool). drive is completely different from what other games are doing. The second you try to spawn any kind of ai cars in beam ng it basically breaks the game and acts like your maxing out the computer. 5 / 5, Version: 1. For reference I have 32gb of ram, an i5 10400f and a gtx1650. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per Still can't get the AI to do a proper chase stupid AI just keeps slamming on the brakes for no reason. kcfd axiew mcbko fsuz kohiou washrk prlzz mvjsr zmfza wqxatu